<?php include "antet.php"; include "func.php";
$gen_stats=gen_stats(48);
?>
<html>
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<head>
<title><?php echo $title; ?> - <?php echo $lang['home'] ?></title>
</head>

<body class="q_body">

<div align="center"><?php echo $top_ad; ?>
<table class="q_table">
	<tr>
		<td class="td_logo"><?php logo($title); ?></td>
	</tr>
	<tr>
		<td class="td_top_menu"><?php menu_up(); ?></td>
	</tr>
	<tr>
		<td class="td_content">1. How do I create a town?</br>
		A: Go to the "towns" link in the upper menu; then you will see "create
		capital" if you do not have one yet, or "create new town" is you
		already have a capital. </br>
		</br>
		2. Why can't I create a new town?</br>
		A: Well, there are 2 possible reasons: you do not have a level 10 main
		building in your capital city or you do not have at least 10 colonists
		in your capital city. </br>
		</br>
		3. Why isn't my town producing any resources?</br>
		A: You need to construct the economy buildings first, then upgrade
		them. Be careful, at first you will need a good stock of crop, for
		each time you build/upgrade something the population increases, and
		with it, so does the upkeep. In plain terms, the more you
		build/upgrade, the lesser crop your town will produce. So be sure to
		keep a good look at the crop production indicator so that it doesn't
		reach negative values. </br>
		</br>
		4. What does purge mean?</br>
		A: You can purge(destroy) your colonies, but not your capital. </br>
		</br>
		5. What happens when I abandon a town?</br>
		A: It becomes marked as abandoned, and any user can aquire it as his
		own. </br>
		</br>
		6. What faction should I choose?</br>
		A: the Empire is the balanced faction, while the Guild is oriented
		towards economy and the Order towards warfare. Each has it's
		advantages and disadvantages, which makes them quite balanced in the
		overall picture. Choose the one most suitable to your character. </br>
		</br>
		7. How can I attack another town?</br>
		A: First of all you need to forge weapons for your future
		troops(construct the proper building), then you can research new
		troops(their HP, attack & defense) and finally train them. You can
		attack another town from the "dispatch" page; you will see in the
		center of your town a small crossroad sign. Click it to go to the
		dispatch page. Here you can also simulate infinite combat situations
		using the combat simulator, and you can promote an existing unit to
		the rank of general. </br>
		</br>
		8. What does the general do?</br>
		A: He is the elite unit of your army. You can send him along with an
		army when attacking/raiding/spying a town. If there was a victorious
		attack, he will gain a level and increase in his skills. You can
		always promote another unit to the rank of general, but it will start
		from level 1. </br>
		</br>
		9. How can I produce gold?</br>
		A: Gold is obtained from taxes. You can set a tax rate for your
		population at the main building of a maximum value of 210. Beware, for
		the morale of the people is affected by taxes. </br>
		</br>
		10. What is "morale"?</br>
		A: Morale is a percentage number that represents the actual resource
		production. Meaning that for a morale of 90%, for example, your town
		will produce only 90% of the shown resource production rates. A morale
		of 100% will ensure that no resources are lost. You can boost the
		morale of the population by building a cathedral and upgrading it. </br>
		</br>
		11. How can I create or join an alliance?</br>
		A: To create an alliance, you first need to build the embassy (or
		whatever name the designated building may have for your faction; read
		carefully in the main building constructions options and you will see
		a short description for all buildings). To join an alliance you need
		to have an invitation. To get one, try contacting the alliance
		founder. </br>
		</br>
		12. How can I rename a town?</br>
		A: In the town view page [the one with all the buildings...], you will
		see a signpost at the bottom; click it and you will be taken to the
		town rename and description edit page. </br>
		</br>
		13. How can I change my password?</br>
		A: In the upper menu you have "profile"; click it and you will be
		taken to the profile page. There you can edit you profile's
		description, you can designate a sitter, change the graphic pack path,
		change your password or have your account queued for deletion. </br>
		</br>
		14. What is a "sitter"?</br>
		A: A sitter is a player who looks after your towns when you cannot
		login and look after them yourself. An account "sitter". You can
		change your account sitter in the "profile" page. Remember that a
		sitter cannot change your password or do any actions that require your
		password. </br>
		</br>
		15. I cannot join an alliance. I get the message to quit my current
		alliance. What do I do?</br>
		A: You need to build an embassy and quit your current alliance in
		order to join another. </br>
		</br>
		16. How do I create an army?</br>
		First you need the required buildings: academy(for HP(hit points)
		upgrades), blacksmith(for ATK(attack) and DEF(defense) upgrades),
		barracks(this is where the troop training takes place), weapon & armor
		shop(for forging weapons), weapon warehouse(for storing required
		weapons), stable(for breeding horses required for mounted troops),
		port(for building vessels). Before you can train a type of troops, you
		need to make sure that they are at least level 1 in HP, ATK and DEF
		and that you have enough required weapons in your weapon warehouse(see
		troop description for required weapons). You can then train troops at
		the barracks. </br>
		</br>
		17. How do I create a new map?</br>
		You create a map in an image editor like Paint. The data is decoded by
		the program [map_extractor.exe] using color coded information. A map
		has 3 types of terrain: 0x: water [where x is the id of the body of
		water; 2 bodies of water are not suppose to be in direct contact with
		each other]; 1x: land where towns can be built [x marks the id of the
		displayed image; if x=0, the install.php will pick a random terrain
		image]; 2x: mountains; here towns cannot be built [x marks the id of
		the displayed image; if x=0, the install.php will pick a random
		terrain image]; The color codes: a sector of water will be a pixel
		with the RGB code of: x 0 255; a sector of land will be a pixel with
		the RGB code of: x 255 0; a sector of mountains will be a pixel with
		the RGB code of: 255 x 0 </br>
		</br>
		18. How can I conquer a town?</br>
		In order to do that, you need to attack that town, win the battle and
		have, at the end of the battle, at least 100 colonists remaining.</td>
	</tr>
	<tr>
		<td class="td_bottom_menu"><?php menu_down(); ?></td>
	</tr>
</table>
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